You are required to read and agree to the below before accessing a full-text version of an article in the IDE article repository.

The full-text document you are about to access is subject to national and international copyright laws. In most cases (but not necessarily all) the consequence is that personal use is allowed given that the copyright owner is duly acknowledged and respected. All other use (typically) require an explicit permission (often in writing) by the copyright owner.

For the reports in this repository we specifically note that

  • the use of articles under IEEE copyright is governed by the IEEE copyright policy (available at http://www.ieee.org/web/publications/rights/copyrightpolicy.html)
  • the use of articles under ACM copyright is governed by the ACM copyright policy (available at http://www.acm.org/pubs/copyright_policy/)
  • technical reports and other articles issued by M‰lardalen University is free for personal use. For other use, the explicit consent of the authors is required
  • in other cases, please contact the copyright owner for detailed information

By accepting I agree to acknowledge and respect the rights of the copyright owner of the document I am about to access.

If you are in doubt, feel free to contact webmaster@ide.mdh.se

A Component-Based Technology for Hardware and Software Components

Fulltext:


Authors:


Publication Type:

Conference/Workshop Paper

Venue:

35th Euromicro Conference on Software Engineering and Advanced Applications (SEAA)

Publisher:

IEEE


Abstract

One of the challenges in development of embedded systems is to cope with hardware and software components simultaneously. Often is their integration cumbersome due to their incompatibilities, different specifications and different approaches in their development. In this paper we present a component-based technology for building distributed embedded systems consisting of both embedded hardware devices and software components. To obtain a uniform view on hardware and software we have developed a new component model – UComp. Our technology consists of UComp component model that allows treating remote devices as components, and a run-time framework that supports this component model when the system is deployed. To evaluate the principles we have developed a prototype tool that implements the technology and uses Universal Plug and Play (UPnP) standard for communication between system parts, and demonstrated a feasibility of the approach.

Bibtex

@inproceedings{Lednicki1514,
author = {Luka Lednicki and Ana Petricic and Mario Zagar},
title = {A Component-Based Technology for Hardware and Software Components},
month = {August},
year = {2009},
booktitle = {35th Euromicro Conference on Software Engineering and Advanced Applications (SEAA)},
publisher = {IEEE},
url = {http://www.es.mdh.se/publications/1514-}
}