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Attending Experiential Qualities in System Development

Authors:


Research group:


Publication Type:

Conference/Workshop Paper

Venue:

8th Nordic Conference on Human-Computer Interaction

Publisher:

ACM


Abstract

Bridging the gap between designing digital artefacts and implementing them is still an open issue, despite agile system development. Interaction design is a design practice, whereas software engineering describes itself as engineering and science. There is a long tradition in design of discussing materials and the craft of making artefacts. Thus, if we have a material, it is reasonable to say that we have a craft. If programming language code is a design material, then, making a finished artefact is the shaping of that material. The development process can thus continue as a design process up to version 1.0. This calls for a new the role of software engineering in project and a change programming education.

Bibtex

@inproceedings{Lindell3870,
author = {Rikard Lindell},
title = {Attending Experiential Qualities in System Development},
month = {October},
year = {2014},
booktitle = {8th Nordic Conference on Human-Computer Interaction},
publisher = {ACM},
url = {http://www.es.mdu.se/publications/3870-}
}