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The Design Process Continues

Fulltext:


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Publication Type:

Conference/Workshop Paper

Venue:

IFIP International Conference on Entertainment Computing


Abstract

How to attend experiential values of a design throughout the imple- mentation is still an open issue. The interplay between experience design and software engineering is problematic because of the different epistemologies of design and engineering. Interaction design is a design practice, whereas soft- ware engineering describes itself as engineering and science. There is a long tradition in design of discussing materials and the craft of making artefacts. Thus, if we have a material, it is reasonable to say that we have a craft. If pro- gramming language code is a design material, then, making a finished artefact is the shaping of material. The development process can thus continue as a de- sign process up to version 1.0. This paper presents a design case up to version 1.0 of a music creativity app, utilising design through programming. The app design validity was evaluated in a field study at an electronica music festival. Material consciousness of code, and an open-ended, and quality-driven design process allow attention to the experiential qualities of the design.

Bibtex

@inproceedings{Lindell4081,
author = {Rikard Lindell},
title = {The Design Process Continues},
editor = {Chorianopoulos, K., Divitini, M., Baalsrud Hauge, J., Jaccheri, L., Malaka, R.},
month = {October},
year = {2015},
booktitle = {IFIP International Conference on Entertainment Computing},
url = {http://www.es.mdu.se/publications/4081-}
}